Showing posts with label assassins creed. Show all posts
Showing posts with label assassins creed. Show all posts

Tuesday, June 16, 2009

Prototype: Pure Genius Or Piece Of Crap???

Prototype… Honestly I didn’t even know anything about the game until the day before I bought it…

htc touch diamond pics - prototype 010

So it would be safe to say that I have been shielded from all the hype the game generated in the various forums and websites… The only reasons why I picked up the game was that it was of the free roam genre and that the 360 has been seriously neglected for the past few months…

 htc touch diamond pics - prototype 011

After a few hours into the game it is apparent that the designers/programmers had played Crackdown and Assassins creed as there are subtle hints of both games littered around… For instance, you know how Altair shifts his weight and pushes people to the side when he walks into a crowd of people, well Alex does that as well…

You remember orb hunting in Crackdown??? Well that’s in this game as well…

htc touch diamond pics - prototype 015 htc touch diamond pics - prototype 019

There are many more of such touches but I will leave it at that and let you discover the rest at your leisure…

Prototype has thrown in an interesting way to approach certain objectives in the game by giving you the choice of taking a stealthy approach vs the kill em all route… The way the game lets you use stealth is to consume any npc (yes any) and morph into that said person… To avoid this from becoming repetitive, they have combined this mechanic with the web of intrigue element which allows you to navigate the memories of the “key npc’s” that you have consumed…

htc touch diamond pics - prototype 018

While some may argue that all it is an over-glorified movie theatre, it does lend some novelty to the game as it is interesting to see how everyone ties in with one another…

The missions tend to get repetitive after a while and thankfully, some welcome distractions have been put into the game in the form of “events”… 

htc touch diamond pics - prototype 016

Events not only refresh the game but they are also a source of some hardcore exp points!!! And why are exp points important??? Well to upgrade your character of course!!!

htc touch diamond pics - prototype 017

Purchased upgrades are easily accessible via a little ring selector thingie which is simple enough to use even when the action is thick and fast…

htc touch diamond pics - prototype 020

Well after all that has been said above, I am sure you’re wondering if the game is a definite must buy… Well it does have rock solid controls, high enemy density, interesting mechanics/gimmicks and provides an adequate supply of enemies to slaughter… But gameplay gets repetitive and the game doesn’t do anything that previous games haven’t done already…

Even with all of its shortcomings and repetitive gameplay, I would say that the game is still worth getting as it is easily one of the most playable games to be released in the past few months…

Saturday, January 12, 2008

Fuiyoh!!!

Uncharted is easily the best action platformer that I have played in recent months... The controls are nice and tight, the collision detection is just right and the pace is not too demanding... I had such hopes for assassin's creed but, it turned out to be no more than an over-hyped tech demo for assassin's creed 2... What a waste...

 

Tuesday, December 04, 2007

It Is Done...

As I'm selling off my assassins creed today, I rushed through the last two chapters last night just to see the ending (netting a fair bit of gs along the way)... The game was fun for a while but after that, it was just plain boring... A little variation in the missions would have made it a better game... Concealing a major plot twist till very much deeper in the story line would have made the story more engaging as well... The clumsy collision detection and fighting could have been improved as well (but then thats what sequels are for eh???)...

On the plus side, the cities were wonderfully rendered (the high population count helps in making the city look and feel real as well) and the dialog although cheesy, fit the story well... The audio wasn't too shabby as well (although some people might feel that the voice acting of the lead character was horrible)...

For all its quirks, the game did keep me occupied for approximately 10 hours (it will keep you occupied longer if you choose to hunt all the templars and find all the flags) and give me 825 gs... I sincerely hope that the buyer appreciates the game more than I do...

Monday, November 26, 2007

Just A Little More...

I'm on Chapter 5 now, so I should be done fairly soon... The story has been entertaining thus far (it would have been even better if they didn't let us in on the plot twist just 5 mins into the game), but that is not enough to salvage a game that is so repetitive... Once I am done, it will be time for the other games...


Saturday, November 24, 2007

45 Mins...

I've spent the last 45 mins trying out the two worlds demo (if the game is anything like the demo, your money would be better spent on your mom in law... yes its that bad... I could only stomach 2 mins of it before I had to switch it off) and playing assassins creed (managed to unlock the defender of acre and the eagle's will achievement in the process) and I realized one thing... a true gamer is not one that finished all the retail games that he / she has touched but, one who comes home after 19 hours at work and boots up the console to get some game on...


Wednesday, November 21, 2007

So Much Repetition...

Every mission in assassins creed plays out the same... I'll probably sell it after I complete the main quest... Definitely not worth keeping... After all the hype, it didn't deliver... When will game developers under promise and over deliver???


Friday, November 16, 2007

Assassins!!!


PWAH!!! That's alot of assassins!!!